FPendingDelete::IsInternal

Sets if the pending delete is internal, and need not be shown to the user.

Windows
MacOS
Linux

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/AssetDeleteModel.h

Include

#include "AssetDeleteModel.h"

Syntax

void IsInternal
(
    bool Value
)

Remarks

Sets if the pending delete is internal, and need not be shown to the user.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss