FPendingDelete::IsObjectContained

Checks if the object is contained in the pending delete object hierarchy

Windows
MacOS
Linux

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/AssetDeleteModel.h

Include

#include "AssetDeleteModel.h"

Source

/Engine/Source/Editor/UnrealEd/Private/AssetDeleteModel.cpp

Syntax

bool IsObjectContained
(
    const UObject * InObject
) const

Remarks

Checks if the object is contained in the pending delete object hierarchy

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