FPhysicalMaterialMaskImport::ReimportMaskTextureWithNewFile

Reimport physical material mask texture with new file.

Windows
MacOS
Linux

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/PhysicalMaterialMaskImport.h

Include

#include "PhysicalMaterialMaskImport.h"

Source

/Engine/Source/Editor/UnrealEd/Private/PhysicalMaterialMaskImport.cpp

Syntax

static EReimportResult::Type ReimportMaskTextureWithNewFile
(
    UPhysicalMaterialMask * PhysMatMask
)

Remarks

Reimport physical material mask texture with new file.

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