FPhysicsManipulationEdModeFactory::CreateScriptableMode

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MacOS
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Override Hierarchy

IEditorModeFactory::CreateScriptableMode()

FPhysicsManipulationEdModeFactory::CreateScriptableMode()

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/PhysicsManipulationMode.h

Include

#include "PhysicsManipulationMode.h"

Syntax

virtual UEdMode * CreateScriptableMode() const

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