FReimportHandler::SetReimportPaths

Sets the reimport path(s) for the specified object at the specified index

Windows
MacOS
Linux

Override Hierarchy

FReimportHandler::SetReimportPaths()

UReimportFbxSkeletalMeshFactory::SetReimportPaths()

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/EditorReimportHandler.h

Include

#include "EditorReimportHandler.h"

Syntax

virtual void SetReimportPaths
(
    UObject * Obj,
    const FString & NewReimportPath,
    const int32 SourceIndex
)

Remarks

Sets the reimport path(s) for the specified object at the specified index

Parameters

Parameter

Description

Obj

Object for which to change the reimport path(s)

NewReimportPaths

The new path(s) to set on the object

SourceIndex

the index of the SourceFile to set the reimport path

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss