Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Public/EditorReimportHandler.h |
Include |
#include "EditorReimportHandler.h" |
Source |
/Engine/Source/Editor/UnrealEd/Private/Editor.cpp |
void RegisterHandler
(
FReimportHandler & InHandler
)
Register a reimport handler with the manager
Parameter |
Description |
---|---|
InHandler |
Handler to register with the manager |