Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Public/EditorReimportHandler.h |
Include |
#include "EditorReimportHandler.h" |
Source |
/Engine/Source/Editor/UnrealEd/Private/Editor.cpp |
Attempt to reimport the specified object from its source by giving registered reimport handlers a chance to try to reimport the object
true if the object was handled by one of the reimport handlers; false otherwise
Parameter |
Description |
---|---|
Obj |
Object to try reimporting |
bAskForNewFileIfMissing |
If the file is missing, open a dialog to ask for a new one |
bShowNotification |
True to show a notification when complete, false otherwise |
PreferredReimportFile |
if not empty, will be use in case the original file is missing and bAskForNewFileIfMissing is set to false |
SourceFileIndex |
which source file index you want to reimport default is INDEX_NONE(the factory will choose) |