Module |
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Header |
/Engine/Source/Editor/UnrealEd/Public/BusyCursor.h |
Include |
#include "BusyCursor.h" |
class FScopedBusyCursor
While in scope, sets the cursor to the busy (hourglass) cursor for all windows.
Name | Description | |
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FScopedBusyCursor() |
Name | Description | |
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~FScopedBusyCursor() |