FScopedObjectMovement::~FScopedObjectMovement

Constructor. Broadcasts a delegate to notify listeners an actor has moved

Windows
MacOS
Linux

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/Editor.h

Include

#include "Editor.h"

Syntax

~FScopedObjectMovement()

Remarks

  1. Broadcasts a delegate to notify listeners an actor has moved

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss