FSnappingUtils::SnapToBSPVertex

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MacOS
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References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/SnappingUtils.h

Include

#include "SnappingUtils.h"

Source

/Engine/Source/Editor/UnrealEd/Private/SnappingUtils.cpp

Syntax

static bool SnapToBSPVertex
(
    FVector & Location,
    FVector GridBase,
    FRotator & Rotation
)

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