FSourceCodeNavigation::AccessOnCompilerNotFound

Call this to access the multi-cast delegate that you can register a callback with

Windows
MacOS
Linux

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/SourceCodeNavigation.h

Include

#include "SourceCodeNavigation.h"

Source

/Engine/Source/Editor/UnrealEd/Private/SourceCodeNavigation.cpp

Syntax

static FOnCompilerNotFound & AccessOnCompilerNotFound()

Remarks

Call this to access the multi-cast delegate that you can register a callback with

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