FSourceCodeNavigation::AddSourceFiles

Add multiple source files to the current solution/project/workspace

Windows
MacOS
Linux

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/SourceCodeNavigation.h

Include

#include "SourceCodeNavigation.h"

Source

/Engine/Source/Editor/UnrealEd/Private/SourceCodeNavigation.cpp

Syntax

static bool AddSourceFiles
(
    const TArray< FString > & AbsoluteSourcePaths
)

Remarks

Add multiple source files to the current solution/project/workspace

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