FSourceCodeNavigation::FindModulePath

Finds the base directory for a given module.

Windows
MacOS
Linux

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/SourceCodeNavigation.h

Include

#include "SourceCodeNavigation.h"

Source

/Engine/Source/Editor/UnrealEd/Private/SourceCodeNavigation.cpp

Syntax

static bool FindModulePath
(
    const UPackage * InModulePackage,
    FString & OutModulePath
)

Remarks

Finds the base directory for a given module. Does not rely on symbols; finds matching .build.cs files.

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