Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Public/SourceCodeNavigation.h |
Include |
#include "SourceCodeNavigation.h" |
Source |
/Engine/Source/Editor/UnrealEd/Private/SourceCodeNavigation.cpp |
Asynchronously locates the source file and line for a specific function in a specific module and navigates an external editing to that source line
Parameter |
Description |
---|---|
FunctionSymbolName |
The function to navigate tool (e.g. "MyClass::MyFunction") |
FunctionModuleName |
The module to search for this function's symbols (e.g. "GameName-Win64-Debug") |
bIgnoreLineNumber |
True if we should just open the file and not go to a specific line number |