FSourceCodeNavigation::OpenProjectSolution

Open the source code solution for the project at the given location

Windows
MacOS
Linux

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/SourceCodeNavigation.h

Include

#include "SourceCodeNavigation.h"

Source

/Engine/Source/Editor/UnrealEd/Private/SourceCodeNavigation.cpp

Syntax

static bool OpenProjectSolution
(
    const FString & InProjectPath
)

Remarks

Open the source code solution for the project at the given location

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