bCachedIsCompilerAvailable

Cached result of check for compiler availability.

Windows
MacOS
Linux

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/SourceCodeNavigation.h

Include

#include "SourceCodeNavigation.h"

Syntax

static bool bCachedIsCompilerAvailable = false;

Remarks

Cached result of check for compiler availability. Speeds up performance greatly since BlueprintEditor is checking this on draw.

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