FSourceFileDatabase::GetDisallowedHeaderNames

Return set of public header names used by engine modules, which are disallowed as project header names

Windows
MacOS
Linux

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/SourceCodeNavigation.h

Include

#include "SourceCodeNavigation.h"

Syntax

const TSet< FString > & GetDisallowedHeaderNames() const

Remarks

Return set of public header names used by engine modules, which are disallowed as project header names

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss