FUnrealEdMisc::GetExecutableForCommandlets

Returns the editor executable to use to execute commandlets

Windows
MacOS
Linux

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/UnrealEdMisc.h

Include

#include "UnrealEdMisc.h"

Source

/Engine/Source/Editor/UnrealEd/Private/UnrealEdMisc.cpp

Syntax

FString GetExecutableForCommandlets() const

Remarks

Returns the editor executable to use to execute commandlets

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