FUnrealEdMisc::OnGetDisplayName

Delegate for (default) display name of [UObject](API\Runtime\CoreUObject\UObject\UObject) tokens.

Windows
MacOS
Linux

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/UnrealEdMisc.h

Include

#include "UnrealEdMisc.h"

Source

/Engine/Source/Editor/UnrealEd/Private/UnrealEdMisc.cpp

Syntax

FText OnGetDisplayName
(
    const UObject * InObject,
    const bool bFullPath
)

Remarks

Delegate for (default) display name of UObject tokens. Can display the name of the actor if an object is/is part of one

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