| FViewportCursorLocation
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Module |
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Header |
/Engine/Source/Editor/UnrealEd/Public/EditorViewportClient.h |
Include |
#include "EditorViewportClient.h" |
struct FViewportClick : public FViewportCursorLocation
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FViewportClick ( |
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~FViewportClick() |
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const FIntPo... |
GetClickPos() |
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GetEvent() |
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const FKey & |
GetKey() |
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IsAltDown() |
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IsControlDown() |
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IsShiftDown() |