FViewportHoverTarget::FViewportHoverTarget
Construct from an BSP model and surface index
Module
|
UnrealEd
|
Header
|
/Engine/Source/Editor/UnrealEd/Public/LevelEditorViewport.h
|
Include
|
#include "LevelEditorViewport.h"
|
FViewportHoverTarget
(
UModel * InModel,
int32 InSurfaceIndex
)
Construct from an BSP model and surface index
Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.