FViewportStateGetter

Delegate called by [FEditorViewportClient](API\Editor\UnrealEd\FEditorViewportClient) to check its visibility

Windows
MacOS
Linux

Type

typedef TBaseDelegate_NoParams< bool > FViewportStateGetter

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/EditorViewportClient.h

Include

#include "EditorViewportClient.h"

Remarks

Delegate called by FEditorViewportClient to check its visibility

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