Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Public/ViewportTabContent.h |
Include |
#include "ViewportTabContent.h" |
Source |
/Engine/Source/Editor/UnrealEd/Private/ViewportTabContent.cpp |
bool BelongsToTab
(
TSharedRef< class SDockTab > InParentTab
) const
True if this viewport belongs to the tab given