FViewportTabContent::BelongsToTab

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MacOS
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References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/ViewportTabContent.h

Include

#include "ViewportTabContent.h"

Source

/Engine/Source/Editor/UnrealEd/Private/ViewportTabContent.cpp

Syntax

bool BelongsToTab
(
    TSharedRef< class SDockTab > InParentTab
) const

Returns

True if this viewport belongs to the tab given

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