Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Public/EdGraphUtilities.h |
Include |
#include "EdGraphUtilities.h" |
Source |
/Engine/Source/Editor/UnrealEd/Private/EdGraphUtilities.cpp |
UEdGraphPin * Get()
Method to obtain the actual object reference from the weak pointer. Will attempt to fix up the pin object reference if it's no longer valid, otherwise returns NULL