Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Public/UnrealWidget.h |
Include |
#include "UnrealWidget.h" |
Source |
/Engine/Source/Editor/UnrealEd/Private/UnrealWidget.cpp |
void AbsoluteTranslationConvertMouseMovementToAxisMovement
(
FSceneView * InView,
FEditorViewportClient * InViewportClient,
const FVector & InLocation,
const FVector2D & InMousePosition,
FVector & OutDrag,
FRotator & OutRotation,
FVector & OutScale
)
Absolute Translation conversion from mouse movement on the screen to widget axis movement/rotation.