Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Classes/Factories/FbxImportUI.h |
Include |
#include "Factories/FbxImportUI.h" |
enum EFBXImportType
{
FBXIT_StaticMesh,
FBXIT_SkeletalMesh,
FBXIT_Animation,
FBXIT_MAX,
}
Name |
Description |
---|---|
FBXIT_StaticMesh |
Select Static Mesh if you'd like to import static mesh. |
FBXIT_SkeletalMesh |
Select Skeletal Mesh if you'd like to import skeletal mesh. |
FBXIT_Animation |
Select Animation if you'd like to import only animation. |
FBXIT_MAX |
Import mesh type