Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Classes/Factories/Experimental/ChaosPhysicalMaterialFactory.h |
Include |
#include "Factories/Experimental/ChaosPhysicalMaterialFactory.h" |
Source |
/Engine/Source/Editor/UnrealEd/Private/Factories/Experimental/ChaosPhysicalMaterialFactory.cpp |
static UChaosPhysicalMaterial * StaticFactoryCreateNew
(
UClass * Class,
UObject * InParent,
FName Name,
EObjectFlags Flags,
UObject * Context,
FFeedbackContext * Warn
)