FFbxNodeInfo

Node use to store the scene hierarchy transform will be relative to the parent.

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Inheritance Hierarchy

TSharedFromThis

FFbxNodeInfo

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Classes/Factories/FbxSceneImportFactory.h

Include

#include "Factories/FbxSceneImportFactory.h"

Syntax

class FFbxNodeInfo : public TSharedFromThis< FFbxNodeInfo >

Remarks

Node use to store the scene hierarchy transform will be relative to the parent.

Variables

Name Description

Public variable

TSharedPtr< FFb...

 

AttributeInfo

Public variable

FString

 

AttributeType

Public variable

uint64

 

AttributeUniqueId

Public variable

bool

 

bImportNode

Public variable

TArray< TShared...

 

Childrens

Public variable

TArray< TShared...

 

Materials

Public variable

FString

 

NodeHierarchyPath

Public variable

FString

 

NodeName

Public variable

TSharedPtr< FFb...

 

ParentNodeInfo

Public variable

FVector

 

PivotRotation

Public variable

FVector

 

PivotScaling

Public variable

FTransform

 

Transform

Public variable

uint64

 

UniqueId

Constructors

Name Description

Public function

FFbxNodeInfo()

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