SkeletalMeshHelper::ApplySkinning

Windows
MacOS
Linux

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Classes/Factories/FbxSkeletalMeshImportData.h

Include

#include "Factories/FbxSkeletalMeshImportData.h"

Source

/Engine/Source/Editor/UnrealEd/Private/Factories/SkeletalMeshImport.cpp

Syntax

namespace SkeletalMeshHelper
{
    void SkeletalMeshHelper::ApplySkinning
    (
        USkeletalMesh * SkeletalMesh,
        FSkeletalMeshLODModel & SrcLODModel,
        FSkeletalMeshLODModel & DestLODModel
    )
}

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss