UBlueprintInterfaceFactory::GetMenuCategories

When shown in menus, this is the category containing this factory.

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Override Hierarchy

UFactory::GetMenuCategories()

UBlueprintInterfaceFactory::GetMenuCategories()

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Classes/Factories/BlueprintInterfaceFactory.h

Include

#include "Factories/BlueprintInterfaceFactory.h"

Source

/Engine/Source/Editor/UnrealEd/Private/Factories/EditorFactories.cpp

Syntax

virtual uint32 GetMenuCategories() const

Remarks

When shown in menus, this is the category containing this factory. Return type is a BitFlag mask using EAssetTypeCategories.

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