UCameraAnimFactory

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Inheritance Hierarchy

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Classes/Factories/CameraAnimFactory.h

Include

#include "Factories/CameraAnimFactory.h"

Syntax

class UCameraAnimFactory : public UFactory

Constructors

Name Description

Public function

UCameraAnimFactory

(
    const FObjectInitializer& ObjectIn...
)

Overridden from UFactory

Name Description

Public function Virtual

UObject *...

 

FactoryCreateNew

(
    UClass* InClass,
    UObject* InParent,
    FName InName,
    EObjectFlags Flags,
    UObject* Context,
    FFeedbackContext* Warn
)

Create a new object by class.

Public function Virtual Const

FText

 

GetDisplayName()

Returns the name of the factory for menus

Public function Virtual Const

uint32

 

GetMenuCategories()

When shown in menus, this is the category containing this factory.

Public function Virtual Const

FName

 

GetNewAssetThumbnailOverride()

Returns an optional override brush name for the new asset menu.

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