| UObjectBase
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Module |
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Header |
/Engine/Source/Editor/UnrealEd/Classes/Factories/CameraAnimFactory.h |
Include |
#include "Factories/CameraAnimFactory.h" |
class UCameraAnimFactory : public UFactory
Name | Description | |
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UCameraAnimFactory ( |
Name | Description | ||
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UObject *... |
FactoryCreateNew ( |
Create a new object by class. |
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GetDisplayName() |
Returns the name of the factory for menus |
|
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GetMenuCategories() |
When shown in menus, this is the category containing this factory. |
|
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GetNewAssetThumbnailOverride() |
Returns an optional override brush name for the new asset menu. |