UFactory::GetCurrentFilename

Get the name of the file currently being imported.

Windows
MacOS
Linux

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Classes/Factories/Factory.h

Include

#include "Factories/Factory.h"

Syntax

static FString GetCurrentFilename()

Remarks

Get the name of the file currently being imported.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss