| UObjectBase
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Module |
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Header |
/Engine/Source/Editor/UnrealEd/Classes/Factories/FbxAnimSequenceImportData.h |
Include |
#include "Factories/FbxAnimSequenceImportData.h" |
class UFbxAnimSequenceImportData : public UFbxAssetImportData
Import data and options used when importing any mesh from FBX
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TEnumAsByte< en... |
AnimationLength |
Which animation range to import. |
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bDeleteExistingCustomAttributeCurves |
If true, all previous custom attribute curves will be deleted when doing a re-import. |
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bDeleteExistingMorphTargetCurves |
If enabled, this will delete this type of asset from the FBX |
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bDoNotImportCurveWithZero |
When importing custom attribute or morphtarget as curve, do not import if it doens't have any value other than zero. |
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bImportBoneTracks |
Import bone transform tracks. |
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bImportCustomAttribute |
Import if custom attribute as a curve within the animation |
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bImportMeshesInBoneHierarchy |
If checked, meshes nested in bone hierarchies will be imported instead of being converted to bones. |
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bPreserveLocalTransform |
If enabled, this will import a curve within the animation |
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bRemoveRedundantKeys |
When importing custom attribute as curve, remove redundant keys |
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bSetMaterialDriveParameterOnCustomAttribute |
Set Material Curve Type for all custom attributes that exists |
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bUseDefaultSampleRate |
Enable this option to use default sample rate for the imported animation at 30 frames per second |
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CustomSampleRate |
Use this option to specify a sample rate for the imported animation, a value of 0 use the best matching samplerate. |
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FrameImportRange |
Frame range used when Set Range is used in Animation Length |
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MaterialCurveSuffixes |
Set Material Curve Type for the custom attribute with the following suffixes. |
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SourceAnimationName |
Name of source animation that was imported, used to reimport correct animation from the FBX file |
Name | Description | |
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UFbxAnimSequenceImportData ( |
Name | Description | ||
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UFbxAnimSequ... |
GetImportDataForAnimSequence ( |
Gets or creates fbx import data for the specified anim sequence |
Name | Description | ||
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CanEditChange ( |
Called by the editor to query whether a property of this object is allowed to be modified. |
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PostEditChangeProperty ( |
Called when a property on this object has been modified externally |
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Serialize ( |
Handles reading, writing, and reference collecting using FArchive. |