UFbxFactory::DetectImportType

Detect mesh type to import: Static Mesh or Skeletal Mesh. Only the first mesh will be detected.

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MacOS
Linux

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Classes/Factories/FbxFactory.h

Include

#include "Factories/FbxFactory.h"

Source

/Engine/Source/Editor/UnrealEd/Private/Fbx/FbxFactory.cpp

Syntax

bool DetectImportType
(
    const FString & InFilename
)

Remarks

Detect mesh type to import: Static Mesh or Skeletal Mesh. Only the first mesh will be detected.

Returns

bool return true if parse the file successfully

Parameters

Parameter

Description

InFilename

FBX file name

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