Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Classes/Factories/FbxFactory.h |
Include |
#include "Factories/FbxFactory.h" |
Source |
/Engine/Source/Editor/UnrealEd/Private/Fbx/FbxFactory.cpp |
Detect mesh type to import: Static Mesh or Skeletal Mesh. Only the first mesh will be detected.
bool return true if parse the file successfully
Parameter |
Description |
---|---|
InFilename |
FBX file name |