| UFactory::FactoryCreateBinary()
|
Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Classes/Factories/FbxSceneImportFactory.h |
Include |
#include "Factories/FbxSceneImportFactory.h" |
Source |
/Engine/Source/Editor/UnrealEd/Private/Fbx/FbxSceneImportFactory.cpp |
Create a new object by importing it from a binary buffer (cancelable).
The new object.
Parameter |
Description |
---|---|
InClass |
|
InParent |
|
InName |
|
Flags |
|
Context |
|
Type |
(must not be nullptr, i.e. TEXT("TGA")) |
Buffer |
|
BufferEnd |
|
Warn |
|
bOutOperationCanceled |
Will indicate whether the user canceled the import. |