bImportAsDynamic

If checked, the mobility of all actors or components will be dynamic.

Windows
MacOS
Linux

Syntax

uint32 bImportAsDynamic: 1

Remarks

If checked, the mobility of all actors or components will be dynamic. If unchecked, they will be static.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss