Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Classes/Factories/MaterialImportHelpers.h |
Include |
#include "Factories/MaterialImportHelpers.h" |
Source |
/Engine/Source/Editor/UnrealEd/Private/Factories/MaterialImportHelpers.cpp |
static UMaterialInterface * FindExistingMaterial
(
const FString & BasePath,
const FString & MaterialFullName,
const bool bRecursivePaths,
FText & OutError
)