UPhysicsAssetFactory::CreatePhysicsAssetFromMesh

Create a physics asset from a skeletal mesh

Windows
MacOS
Linux

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Classes/Factories/PhysicsAssetFactory.h

Include

#include "Factories/PhysicsAssetFactory.h"

Source

/Engine/Source/Editor/UnrealEd/Private/Factories/PhysicsAssetFactory.cpp

Syntax

static UObject * CreatePhysicsAssetFromMesh
(
    FName InAssetName,
    UObject * InParent,
    USkeletalMesh * SkelMesh,
    bool bSetToMesh
)

Remarks

Create a physics asset from a skeletal mesh

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