| UObjectBase
|
Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Classes/Factories/ReimportTextureFactory.h |
Include |
#include "Factories/ReimportTextureFactory.h" |
class UReimportTextureFactory :
public UTextureFactory,
public FReimportHandler
Name | Description | ||
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|
UTexture * |
pOriginalTex |
Name | Description | |
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|
UReimportTextureFactory ( |
Name | Description | ||
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CanReimport |
Check to see if the handler is capable of reimporting the object |
|
|
GetPriority() |
Get the import priority for this handler. |
|
|
EReimportRes... |
Reimport ( |
Reimports specified texture from its source material, if the meta-data exists |
|
SetReimportPaths |
Sets the reimport path(s) for the specified object |