USlateWidgetStyleAssetFactory

Factory for creating SlateStyles

Windows
MacOS
Linux

Inheritance Hierarchy

UObjectBase

UObjectBaseUtility

UObject

UFactory

USlateWidgetStyleAssetFactory

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Classes/Factories/SlateWidgetStyleAssetFactory.h

Include

#include "Factories/SlateWidgetStyleAssetFactory.h"

Syntax

class USlateWidgetStyleAssetFactory : public UFactory

Remarks

Factory for creating SlateStyles

Variables

Name Description

Public variable

TSubclassOf< US...

 

StyleType

Constructors

Name Description

Public function

USlateWidgetStyleAssetFactory

(
    const FObjectInitializer& ObjectIn...
)

Overridden from UFactory

Name Description

Public function Virtual

bool

 

ConfigureProperties()

Opens a dialog to configure the factory properties.

Public function Virtual

UObject *...

 

FactoryCreateNew

(
    UClass* InClass,
    UObject* InParent,
    FName InName,
    EObjectFlags Flags,
    UObject* Context,
    FFeedbackContext* Warn
)

Create a new object by class.

Public function Virtual Const

FText

 

GetDisplayName()

Returns the name of the factory for menus

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