UTextureFactory::InitializeFromT3DTextureDataText

Initializes the given texture from the TextureData text block supplied.

Windows
MacOS
Linux

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Classes/Factories/TextureFactory.h

Include

#include "Factories/TextureFactory.h"

Syntax

bool InitializeFromT3DTextureDataText
(
    UTexture * InTexture,
    const FString & Text,
    FFeedbackContext * Warn
)

Remarks

Initializes the given texture from the TextureData text block supplied. The TextureData text block is assumed to have been generated by the UTextureExporterT3D.

Returns

bool true if successful, false if not

Parameters

Parameter

Description

InTexture

The texture to initialize

Text

The texture data text generated by the TextureExporterT3D

Warn

Where to send warnings/errors

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