bForceOverwriteExistingSettings

Force overwriting the existing texture without the dialog box

Windows
MacOS
Linux

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Classes/Factories/TextureFactory.h

Include

#include "Factories/TextureFactory.h"

Syntax

static bool bForceOverwriteExistingSettings = false;

Remarks

Force overwriting the existing texture without the dialog box

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