bSuppressImportOverwriteDialog

This variable is static because in [StaticImportObject()](API\Editor\UnrealEd\Factories\UFactory\StaticImportObject\1) the type of the factory is not known.

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References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Classes/Factories/TextureFactory.h

Include

#include "Factories/TextureFactory.h"

Syntax

static bool bSuppressImportOverwriteDialog = false;

Remarks

This variable is static because in StaticImportObject() the type of the factory is not known.

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