Module |
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Header |
/Engine/Source/Editor/UnrealEd/Public/ComponentVisualizer.h |
Include |
#include "ComponentVisualizer.h" |
struct HComponentVisProxy : public HHitProxy
Name | Description | ||
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TWeakObjectPtr<... |
Component |
Name | Description | |
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HComponentVisProxy ( |
Name | Description | ||
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HHitProxyTyp... |
GetType() |
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HHitProxyTyp... |
StaticGetType() |
Name | Description | ||
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EMouseCursor... |
GetMouseCursor() |
Override to change the mouse based on what it is hovering over. |