HComponentVisProxy

Windows
MacOS
Linux

Inheritance Hierarchy

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/ComponentVisualizer.h

Include

#include "ComponentVisualizer.h"

Syntax

struct HComponentVisProxy : public HHitProxy

Variables

Name Description

Public variable

TWeakObjectPtr<...

 

Component

Constructors

Name Description

Public function

HComponentVisProxy

(
    const UActorComponent* InCompo...,
    EHitProxyPriority InPriority
)

Functions

Name Description

Public function Virtual Const

HHitProxyTyp...

 

GetType()

Public function Static

HHitProxyTyp...

 

StaticGetType()

Overridden from HHitProxy

Name Description

Public function Virtual

EMouseCursor...

 

GetMouseCursor()

Override to change the mouse based on what it is hovering over.

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