HLevelSocketProxy

A hit proxy class for sockets in the main editor viewports.

Windows
MacOS
Linux

Inheritance Hierarchy

FRefCountedObject

HHitProxy

HLevelSocketProxy

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/LevelViewportClickHandlers.h

Include

#include "LevelViewportClickHandlers.h"

Syntax

struct HLevelSocketProxy : public HHitProxy

Remarks

A hit proxy class for sockets in the main editor viewports.

Variables

Name Description

Public variable

AActor *

 

Actor

Public variable

USceneComponent...

 

SceneComponent

Public variable

FName

 

SocketName

Constructors

Name Description

Public function

HLevelSocketProxy

(
    AActor* InActor,
    USceneComponent* InSceneCompon...,
    FName InSocketName
)

Functions

Name Description

Public function Virtual Const

HHitProxyTyp...

 

GetType()

Public function Static

HHitProxyTyp...

 

StaticGetType()

Overridden from HHitProxy

Name Description

Public function Virtual

void

 

AddReferencedObjects

(
    FReferenceCollector& Collector
)

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss