| IAssetViewport::IsInGameView()
|
Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Public/IAssetViewport.h |
Include |
#include "IAssetViewport.h" |
bool IsInGameView() const
true if we are in game view
| IAssetViewport::IsInGameView()
|
Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Public/IAssetViewport.h |
Include |
#include "IAssetViewport.h" |
bool IsInGameView() const
true if we are in game view