IComponentAssetBroker::AssignAssetToComponent

Assign the assigned asset to the supplied component

Windows
MacOS
Linux

Override Hierarchy

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/ComponentAssetBroker.h

Include

#include "ComponentAssetBroker.h"

Syntax

bool AssignAssetToComponent
(
    UActorComponent * InComponent,
    UObject * InAsset
)

Remarks

Assign the assigned asset to the supplied component

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