| IComponentAssetBroker::GetSupportedAssetClass()
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Module |
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Header |
/Engine/Source/Editor/UnrealEd/Public/ComponentAssetBroker.h |
Include |
#include "ComponentAssetBroker.h" |
UClass * GetSupportedAssetClass()
Reports the component class this broker knows how to handle Reports the asset class this broker knows how to handle