IEditorViewportLayoutEntity::SaveConfig

Called to save this item's settings in the specified config section

Windows
MacOS
Linux

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/EditorViewportLayout.h

Include

#include "EditorViewportLayout.h"

Syntax

void SaveConfig
(
    const FString & ConfigSection
)

Remarks

Called to save this item's settings in the specified config section

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss