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Header |
/Engine/Source/Editor/UnrealEd/Public/MatineeExporter.h |
Include |
#include "MatineeExporter.h" |
class INodeNameAdapter
Adapter interface which allows finding the corresponding actor node name to act on both sequencer and matinee data.
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~INodeNameAdapter() |
Name | Description | ||
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AddFbxNode ( |
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GetActorNodeName ( |
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fbxsdk::FbxN... |
GetFbxNode ( |